package: use APP_NAME variable

This commit is contained in:
Feross Aboukhadijeh
2016-03-10 15:17:43 -08:00
parent 7282865bc7
commit f740195ce4

View File

@@ -1,5 +1,10 @@
#!/usr/bin/env node
/**
* Builds app binaries for OS X, Linux, and Windows.
*/
var config = require('../config')
var cp = require('child_process')
var electronPackager = require('electron-packager')
var fs = require('fs')
@@ -30,6 +35,9 @@ var all = {
// package(s).
ignore: /^\/(dist|static\/screenshot.png)$/,
// The application name.
name: config.APP_NAME,
// The base directory where the finished package(s) are created.
out: path.join(__dirname, '..', 'dist'),
@@ -68,7 +76,7 @@ var win32 = {
'version-string': {
// Company that produced the file.
CompanyName: 'WebTorrent',
CompanyName: config.APP_NAME,
// Copyright notices that apply to the file. This should include the full text of all
// notices, legal symbols, copyright dates, and so on.
@@ -83,12 +91,12 @@ var win32 = {
OriginalFilename: 'WebTorrent.exe',
// Name of the product with which the file is distributed.
ProductName: 'WebTorrent',
ProductName: config.APP_NAME,
// Internal name of the file, if one exists, for example, a module name if the file
// is a dynamic-link library. If the file has no internal name, this string should be
// the original filename, without extension. This string is required.
InternalName: 'WebTorrent'
InternalName: config.APP_NAME
},
// Application icon.