If a power saver block already exists, do nothing
Before this change, when opening the player, both 'onPlayerOpen' and 'onPlayerPlay' would fire, which enabled, disabled, and re-enabled the power save blocker in quick succession. Instead, we just want to activate it once.
This commit is contained in:
@@ -13,7 +13,10 @@ var blockId = 0
|
||||
* display.
|
||||
*/
|
||||
function enable () {
|
||||
disable() // Stop the previous power saver block, if one exists.
|
||||
if (electron.powerSaveBlocker.isStarted(blockId)) {
|
||||
// If a power saver block already exists, do nothing.
|
||||
return
|
||||
}
|
||||
blockId = electron.powerSaveBlocker.start('prevent-display-sleep')
|
||||
log(`powerSaveBlocker.enable: ${blockId}`)
|
||||
}
|
||||
@@ -23,6 +26,7 @@ function enable () {
|
||||
*/
|
||||
function disable () {
|
||||
if (!electron.powerSaveBlocker.isStarted(blockId)) {
|
||||
// If a power saver block does not exist, do nothing.
|
||||
return
|
||||
}
|
||||
electron.powerSaveBlocker.stop(blockId)
|
||||
|
||||
Reference in New Issue
Block a user