Toggle show/hide in tray icon
Fix state saving on app exit
This commit is contained in:
30
main/tray.js
30
main/tray.js
@@ -6,17 +6,33 @@ var path = require('path')
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var electron = require('electron')
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var windows = require('./windows')
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var trayIcon
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function init () {
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// No tray icon on OSX
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if (process.platform === 'darwin') return
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var trayIcon = new electron.Tray(path.join(__dirname, '..', 'static', 'WebTorrentSmall.png'))
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trayIcon = new electron.Tray(path.join(__dirname, '..', 'static', 'WebTorrentSmall.png'))
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// On Windows, left click to open the app, right click for context menu
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// On Linux, any click (right or left) opens the context menu
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trayIcon.on('click', showApp)
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// Show the tray context menu, and keep the available commands up to date
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updateTrayMenu()
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windows.main.on('show', updateTrayMenu)
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windows.main.on('hide', updateTrayMenu)
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}
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function updateTrayMenu () {
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var showHideMenuItem
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if (windows.main.isVisible()) {
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showHideMenuItem = { label: 'Hide to tray', click: hideApp }
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} else {
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showHideMenuItem = { label: 'Show', click: showApp }
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}
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var contextMenu = electron.Menu.buildFromTemplate([
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{ label: 'Show', click: showApp },
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showHideMenuItem,
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{ label: 'Quit', click: quitApp }
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])
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trayIcon.setContextMenu(contextMenu)
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@@ -26,6 +42,12 @@ function showApp () {
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windows.main.show()
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}
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function quitApp () {
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electron.app.quit()
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function hideApp () {
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windows.main.hide()
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}
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function quitApp () {
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windows.main.send('dispatch', 'saveState') /* try to save state on exit */
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electron.ipcMain.once('savedState', () => electron.app.quit())
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setTimeout(() => electron.app.quit(), 2000) /* exit after at most 2 secs */
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}
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@@ -77,9 +77,6 @@ function init () {
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})
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document.body.appendChild(vdomLoop.target)
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// Save state on exit
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window.addEventListener('beforeunload', saveState)
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// OS integrations:
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// ...drag and drop a torrent or video file to play or seed
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dragDrop('body', (files) => dispatch('onOpen', files))
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@@ -316,6 +313,9 @@ function dispatch (action, ...args) {
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state.saved.skippedVersions.push(args[0] /* version */)
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saveState()
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}
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if (action === 'saveState') {
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saveState()
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}
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// Update the virtual-dom, unless it's just a mouse move event
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if (action !== 'mediaMouseMoved') {
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@@ -431,6 +431,7 @@ function saveState () {
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cfg.write(copy, function (err) {
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if (err) console.error(err)
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ipcRenderer.send('savedState')
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update()
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})
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}
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