Toggle show/hide in tray icon

Fix state saving on app exit
This commit is contained in:
DC
2016-03-31 08:38:35 -07:00
parent 742061183b
commit 520ab99b21
2 changed files with 30 additions and 7 deletions

View File

@@ -6,17 +6,33 @@ var path = require('path')
var electron = require('electron')
var windows = require('./windows')
var trayIcon
function init () {
// No tray icon on OSX
if (process.platform === 'darwin') return
var trayIcon = new electron.Tray(path.join(__dirname, '..', 'static', 'WebTorrentSmall.png'))
trayIcon = new electron.Tray(path.join(__dirname, '..', 'static', 'WebTorrentSmall.png'))
// On Windows, left click to open the app, right click for context menu
// On Linux, any click (right or left) opens the context menu
trayIcon.on('click', showApp)
// Show the tray context menu, and keep the available commands up to date
updateTrayMenu()
windows.main.on('show', updateTrayMenu)
windows.main.on('hide', updateTrayMenu)
}
function updateTrayMenu () {
var showHideMenuItem
if (windows.main.isVisible()) {
showHideMenuItem = { label: 'Hide to tray', click: hideApp }
} else {
showHideMenuItem = { label: 'Show', click: showApp }
}
var contextMenu = electron.Menu.buildFromTemplate([
{ label: 'Show', click: showApp },
showHideMenuItem,
{ label: 'Quit', click: quitApp }
])
trayIcon.setContextMenu(contextMenu)
@@ -26,6 +42,12 @@ function showApp () {
windows.main.show()
}
function quitApp () {
electron.app.quit()
function hideApp () {
windows.main.hide()
}
function quitApp () {
windows.main.send('dispatch', 'saveState') /* try to save state on exit */
electron.ipcMain.once('savedState', () => electron.app.quit())
setTimeout(() => electron.app.quit(), 2000) /* exit after at most 2 secs */
}

View File

@@ -77,9 +77,6 @@ function init () {
})
document.body.appendChild(vdomLoop.target)
// Save state on exit
window.addEventListener('beforeunload', saveState)
// OS integrations:
// ...drag and drop a torrent or video file to play or seed
dragDrop('body', (files) => dispatch('onOpen', files))
@@ -316,6 +313,9 @@ function dispatch (action, ...args) {
state.saved.skippedVersions.push(args[0] /* version */)
saveState()
}
if (action === 'saveState') {
saveState()
}
// Update the virtual-dom, unless it's just a mouse move event
if (action !== 'mediaMouseMoved') {
@@ -431,6 +431,7 @@ function saveState () {
cfg.write(copy, function (err) {
if (err) console.error(err)
ipcRenderer.send('savedState')
update()
})
}