* assets migration * parse assets (duckdb) * iterate on assets * S3 object Preview * remove pagination * filterText * better occurence list * tweak * assets in JobPreview * clone impl * AssetsDetectedBadge * improve DbManagerButton + asset dropdown button * edit resource btn * warning when incorrect resource * +Resource in DuckDB * +S3 Object editor bar * nit fix rename * flow asset badge * More Generic OnChange * Highlight assets used in modules * Show occurence count in flow * Better UX, avoid moving parts * nit * Asset nodes * move to dedicated Asset ctx * fix layoutNodes not handling first assetsMap * explore asset btn in flow asset node * correct offset * single computeAssetNodes function * Fix y positioning of nodes with assets * resource editor * write mode node (ui) * accessType in ctx + fix insert button positioning * right positioning when mixing read and write nodes * right positioning when mixing R and W assets * Better layout fix algorithm * listAssetsByUsage and asset nodes on transitive usages * refactor + remove linkAssets * Refactor to allow for custom R/W modes * AssetsDropdownButton in flow script editor * R/W/RW selection and changes node pos in flow * layoutNodes doesnt need recompute now * fix wrong assumption that nodes recompute when assets change * r/w/rw multi toggle * MultiToggle cool animation + clearable * rename + 1px nit * remove mini toggle button group, use ToggleButtonGroup * Combinator parser that detects R / W asset context * nit fix missing flex-1 * missing order by * better ui indication for access type * special x offset case when only one asset node for clarity * parse getResource in TS with swc ecma parser * support load and write s3 detection in TS * Python asset parser * support wmill api calls without special $res: or s3:// syntax * detect out of context asset uris python * do not use access type override when not ambiguous in flow graph * parse_assets match case in rust * AsRef<str> refactor * From impl * Save flow assets * Save script asset usages + fixes + save fallback access types * asset sub icon * max total asset node width to avoid overlap * small refactor * don't parse comments in duckdb assets * fix assets clearing on parse error * fix script asset save in wrong place * load initial asset fallback access types * support variables * ui fixes * Support S3Object as URI in TS client * support new syntax in python client * Support +S3Object in EditorBar for TS and python * Reduce resource requests in assets page * import windmill client when necessary * update s3Types.d.ts * nit fix * Show input resources and s3 objects as assets * improve asset icons * DarkModeObserver refactor * asset page tabs * Moved resource variables and s3object pages to assets tabs * fetch resource usages * Get variables usages * move assets usage dropdown to component * Revert "move assets usage dropdown to component" This reverts commit622ea4ab12. * Revert "Get variables usages" This reverts commitb11ced4e29. * Revert "fetch resource usages" This reverts commitaa5187ad4b. * Revert "Moved resource variables and s3object pages to assets tabs" This reverts commit4430487be4. * Revert "asset page tabs" This reverts commitdacc2f0da5. * move assets usage dropdown to component * asset icon in asset pages * tooltip * details * Storage selector in S3 File Picker * make edge less opaque * Refactor computeAssetNodes to separate in and out nodes * AssetsOverflowedNode * nits * fix assets not being parsed in flows sometimes * show asset kind and resource_type * ui nits * support res:// in duckdb * add banner for old deployments * Fix permissionning * fix broken disable /enable all * assets page view permission for operators * Disable ExploreAssetButton for operators * asset kind as subtitle * do not spam getResource in assets page. prob. revert fail * update assets page on workspace change * reload storage names on ws change * delete assets on archive / deletion * sqlx prepare * missing update when updating user * add indexes on asset * better message * missing loadInit: false * dead code * use transaction * typo * update package.json * update package.json --------- Co-authored-by: Ruben Fiszel <ruben@windmill.dev>
50 lines
1.3 KiB
Svelte
50 lines
1.3 KiB
Svelte
<script module lang="ts">
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import type { StateStore } from '$lib/utils'
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export function useIsDarkMode({
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onChange
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}: {
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onChange?: (newDarkMode: boolean) => void
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} = {}): StateStore<boolean> {
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let isDarkMode: StateStore<boolean> = $state({ val: false })
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let observer: MutationObserver | undefined = undefined
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onMount(() => {
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isDarkMode.val = document.documentElement.classList.contains('dark')
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observer = new MutationObserver((mutationsList) => {
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for (let mutation of mutationsList) {
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if (mutation.type === 'attributes' && mutation.attributeName === 'class') {
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const newDarkMode = document.documentElement.classList.contains('dark')
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onChange?.(newDarkMode)
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isDarkMode.val = newDarkMode
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}
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}
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})
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observer.observe(document.documentElement, { attributes: true })
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})
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onDestroy(() => {
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observer?.disconnect()
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})
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return isDarkMode
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}
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</script>
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<script lang="ts">
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import { onMount, onDestroy } from 'svelte'
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import { createEventDispatcher } from 'svelte'
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let { darkMode = $bindable(false) }: { darkMode?: boolean } = $props()
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const dispatch = createEventDispatcher()
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let isDarkMode = useIsDarkMode({
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onChange: (newDarkMode) => dispatch('change', newDarkMode)
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})
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$effect(() => {
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if (darkMode !== isDarkMode.val) {
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darkMode = isDarkMode.val
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}
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})
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</script>
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