* ci: add Windows backend integration test workflow
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* ci: temporarily add push trigger for testing
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* ci: add --no-fail-fast to run all test binaries
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: Windows path handling for backend integration tests
- WINDMILL_DIR: use std::env::temp_dir() on Windows instead of /tmp/windmill
- HOME_ENV: fall back to USERPROFILE on Windows when HOME is not set
- loader.bun.js: normalize paths to forward slashes for consistent
comparison with Bun's resolver output on Windows
- bun_executor.rs: convert job_dir to forward slashes in JS template
strings to avoid backslash escape issues (\t -> tab, etc.)
- go_executor.rs: fix windows_gopath() double backslash bug (r"\\" -> "\\")
- bash_executor.rs: default to "bash" (in PATH) on Windows instead of /bin/bash
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: improve Windows diagnostics and fix onLoad handler
- Include path in create_directory_async/sync panic messages
- Add WINDMILL_DIR initialization debug output
- Fix loader.bun.js onLoad: use properly escaped regex instead of
returning undefined (Bun requires onLoad to return an object)
- Add env var debug output to CI workflow
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: sanitize Windows-invalid characters in test worker names and fix cargo path
- Replace :: with __ in worker names (colons illegal in Windows dir names)
- Fix HOME_DIR to fall back to USERPROFILE on Windows
- Add PATH fallback for cargo discovery on Windows
- Add debug logging to bun loader for fetch errors
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: handle single colons in worker names, pass MSVC linker env vars, revert bun debug
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use .exe binary name on Windows and normalize bun import URL paths
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use absolute path for rust binary, normalize bun resolve paths
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use .wurl extension instead of .url for bun import resolution on Windows
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use custom namespace for bun plugin to bypass default file resolution
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use virtual namespace for bun import resolution to avoid Windows path issues
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: handle Windows 8.3 paths and namespace-prefixed importers in bun loader
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: strip namespace prefix from args.path and handle absolute imports without leading slash in bun loader
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: simplify bun loader and remove redundant cargo path lookups
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: use platform-specific cargo binary path with .exe on Windows
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: replace HOME_DIR with HOME_ENV in rust_executor to remove duplication
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: keep original bun loader on linux, use virtual namespace loader only on windows
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>