* Cleanup thumbnail bar code - rename thumbnail method names for succinctness - Get rid of 'updateThumbnailBar' event -- use existing events - Get rid of 'blockPowerSave' and 'unblockPowerSave' events -- use a new combined 'onPlayerPlay' and 'onPlayerPause' events which apply to power save and updating the thumbbar * Consistent naming for enable/disable methods
31 lines
671 B
JavaScript
31 lines
671 B
JavaScript
module.exports = {
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enable,
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disable
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}
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var electron = require('electron')
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var log = require('./log')
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var blockId = 0
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/**
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* Block the system from entering low-power (sleep) mode or turning off the
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* display.
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*/
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function enable () {
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disable() // Stop the previous power saver block, if one exists.
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blockId = electron.powerSaveBlocker.start('prevent-display-sleep')
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log(`powerSaveBlocker.enable: ${blockId}`)
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}
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/**
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* Stop blocking the system from entering low-power mode.
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*/
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function disable () {
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if (!electron.powerSaveBlocker.isStarted(blockId)) {
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return
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}
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electron.powerSaveBlocker.stop(blockId)
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log(`powerSaveBlocker.disable: ${blockId}`)
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}
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