Files
webtorrent-desktop/renderer/views/player.js
Feross Aboukhadijeh 1475e5f95e Use html "class" property
As of this PR (https://github.com/substack/hyperx/pull/22) to hyperx,
attributes are automatically converted to properties for the few cases
where they’re different: class, for, and http-equiv.
2016-03-04 23:21:52 -08:00

119 lines
3.7 KiB
JavaScript

module.exports = Player
var h = require('virtual-dom/h')
var hyperx = require('hyperx')
var hx = hyperx(h)
var electron = require('electron')
function Player (state, dispatch) {
// Unfortunately, play/pause can't be done just by modifying HTML.
// Instead, grab the DOM node and play/pause it if necessary
var videoElement = document.querySelector('video')
if (videoElement !== null) {
if (state.video.isPaused && !videoElement.paused) {
videoElement.pause()
} else if (!state.video.isPaused && videoElement.paused) {
videoElement.play()
}
// When the user clicks or drags on the progress bar, jump to that position
if (state.video.jumpToTime) {
videoElement.currentTime = state.video.jumpToTime
state.video.jumpToTime = null
}
state.video.currentTime = videoElement.currentTime
state.video.duration = videoElement.duration
}
// Show the video as large as will fit in the window, play immediately
return hx`
<div class="player">
<video
src="${state.server.localURL}"
onloadedmetadata="${onLoadedMetadata}"
autoplay="true">
</video>
${renderPlayerControls(state, dispatch)}
</div>
`
// As soon as the video loads far enough to know the dimensions, resize the
// window to match the video resolution
function onLoadedMetadata (e) {
var video = e.target
var dimensions = {
width: video.videoWidth,
height: video.videoHeight
}
dispatch('setDimensions', dimensions)
}
}
// Renders all video controls: play/pause, scrub, loading bar
// TODO: cast buttons
function renderPlayerControls (state, dispatch) {
var positionPercent = 100 * state.video.currentTime / state.video.duration
var playbackCursorStyle = { left: 'calc(' + positionPercent + '% - 4px)' }
return hx`
<div class="player-controls">
<div class="scrub-bar"
draggable="true"
onclick=${handleScrub},
ondrag=${handleScrub}>
${renderLoadingBar(state)}
<div class="playback-cursor" style=${playbackCursorStyle}></div>
</div>
<i class="icon play-pause" onclick=${() => dispatch('playPause')}>
${state.video.isPaused ? 'play_arrow' : 'pause'}
</i>
</div>
`
// Handles a click or drag to scrub (jump to another position in the video)
function handleScrub (e) {
// TODO: don't use remote -- it does IPC with the main process which is overkill
// just to get the width
var windowWidth = electron.remote.getCurrentWindow().getBounds().width
var fraction = e.clientX / windowWidth
var position = fraction * state.video.duration /* seconds */
dispatch('playbackJump', position)
}
}
// Renders the loading bar. Shows which parts of the torrent are loaded, which
// can be "spongey" / non-contiguous
function renderLoadingBar (state) {
var torrent = state.view.torrentPlaying._torrent
if (torrent === null) {
return []
}
// Find all contiguous parts of the torrent which are loaded
var parts = []
var lastPartPresent = false
var numParts = torrent.pieces.length
for (var i = 0; i < numParts; i++) {
var partPresent = torrent.bitfield.get(i)
if (partPresent && !lastPartPresent) {
parts.push({start: i, count: 1})
} else if (partPresent) {
parts[parts.length - 1].count++
}
lastPartPresent = partPresent
}
// Output an list of rectangles to show loading progress
return hx`
<div class="loading-bar">
${parts.map(function (part) {
var style = {
left: (100 * part.start / numParts) + '%',
width: (100 * part.count / numParts) + '%'
}
return hx`<div class="loading-bar-part" style=${style}></div>`
})}
</div>
`
}