module.exports = TorrentList
var h = require('virtual-dom/h')
var hyperx = require('hyperx')
var hx = hyperx(h)
var prettyBytes = require('prettier-bytes')
function TorrentList (state, dispatch) {
var list = state.saved.torrents.map(
(torrentSummary) => renderTorrent(torrentSummary, state, dispatch))
return hx`
${list}
Drop a torrent file here or paste a magnet link
`
}
// Renders a torrent in the torrent list
// Includes name, download status, play button, background image
// May be expanded for additional info, including the list of files inside
function renderTorrent (torrentSummary, state, dispatch) {
// Get ephemeral data (like progress %) directly from the WebTorrent handle
var infoHash = torrentSummary.infoHash
var torrent = state.client.torrents.find((x) => x.infoHash === infoHash)
var isSelected = state.selectedInfoHash === infoHash
// Background image: show some nice visuals, like a frame from the movie, if possible
var style = {}
if (torrentSummary.posterURL) {
var gradient = isSelected
? 'linear-gradient(to bottom, rgba(0, 0, 0, 0.8) 0%, rgba(0, 0, 0, 0.4) 100%)'
: 'linear-gradient(to bottom, rgba(0, 0, 0, 0.5) 0%, rgba(0, 0, 0, 0) 100%)'
style['background-image'] = gradient + `, url('${torrentSummary.posterURL}')`
}
// Foreground: name of the torrent, basic info like size, play button,
// cast buttons if available, and delete
var classes = ['torrent']
// playStatus turns the play button into a loading spinner or error icon
if (torrent && torrent.playStatus) classes.push(torrent.playStatus)
if (isSelected) classes.push('selected')
classes = classes.join(' ')
return hx`
dispatch('toggleSelectTorrent', infoHash)}>
${renderTorrentMetadata(torrent, torrentSummary)}
${renderTorrentButtons(torrentSummary, dispatch)}
${isSelected ? renderTorrentDetails(torrent, torrentSummary) : ''}
`
}
// Show name, download status, % complete
function renderTorrentMetadata (torrent, torrentSummary) {
var name = torrentSummary.displayName || torrentSummary.name || 'Loading torrent...'
var elements = [hx`
${name}
`]
// If a torrent is paused and we only get the torrentSummary
// If it's downloading/seeding then we have more information
if (torrent) {
var progress = Math.floor(100 * torrent.progress)
var downloaded = prettyBytes(torrent.downloaded)
var total = prettyBytes(torrent.length || 0)
if (downloaded !== total) downloaded += ` / ${total}`
elements.push(hx`
${getFilesLength()}
${getPeers()}
↓ ${prettyBytes(torrent.downloadSpeed || 0)}/s
↑ ${prettyBytes(torrent.uploadSpeed || 0)}/s
`)
elements.push(hx`
${progress}%
${downloaded}
`)
}
return hx`${elements}
`
function getPeers () {
var count = torrent.numPeers === 1 ? 'peer' : 'peers'
return `${torrent.numPeers} ${count}`
}
function getFilesLength () {
if (torrent.ready && torrent.files.length > 1) {
return hx`${torrent.files.length} files`
}
}
}
// Download button toggles between torrenting (DL/seed) and paused
// Play button starts streaming the torrent immediately, unpausing if needed
function renderTorrentButtons (torrentSummary, dispatch) {
return hx`
handleButton('toggleTorrent', e)}>
${torrentSummary.status === 'seeding' ? 'file_upload' : 'file_download'}
handleButton('openPlayer', e)}>
${torrentSummary.playStatus === 'timeout' ? 'warning' : 'play_arrow'}
handleButton('deleteTorrent', e)}>
close
`
function handleButton (action, e) {
// Prevent propagation so that we don't select/unselect the torrent
e.stopPropagation()
dispatch(action, torrentSummary)
}
}
// Show files, per-file download status and play buttons, and so on
function renderTorrentDetails (torrent, torrentSummary) {
var filesElement
if (!torrent || !torrent.files) {
// We don't know what files this torrent contains
var message = torrent
? 'Downloading torrent data using magnet link...'
: 'Failed to download torrent data from magnet link. Click the download button to try again...'
filesElement = hx`${message}
`
} else {
// We do know the files. List them and show download stats for each one
var fileRows = torrent.files.map(function (file) {
var numPieces = 0
for (var piece = file._startPiece; piece < file._endPiece; piece++) {
if (torrent.bitfield.get(piece)) numPieces++
}
var progress = Math.round(100 * numPieces / (file._endPiece - file._startPiece)) + '%'
return hx`
| ${file.name} |
${progress} |
${prettyBytes(file.length)} |
`
})
filesElement = hx`
`
}
return hx`
${filesElement}
`
}