- Fix bug where new install was relying on the migration to run on
startup to fix up the default config
- Moved save/load functions into state.js
- Removed exported getInitialState, getDefaultSavedState since that's
leaky. The state module should take care of that.
- Put migrations into a separate file: migrations.js
- Add semver, for more specific version-based migrations.
- Change `state.saved.version` to semver app version.
- Rename JS/CSS for main.html to be consistent (main.js, main.css)
- Add hx.js module to reduce virtual-dom boilerplate
- Move state.js into renderer/lib.js where it belongs
- Rename torrent-list.js -> home.js for consistency
- Rename create-torrent-page.js -> create-torrent.js for consistency
* Skip forward 10 seconds ((CMD OR CTRL) ALT right)
Skip back 10 seconds ((CMD OR CTRL) ALT left)
Increase video speed ((CMD OR CTRL) +)
Decrease video speed ((CMD OR CTRL) -)
* Codestyle fix
* The 'steps' should be implemented in base2, standard players use 1x, 2x, 4x, 8x, 16x
fixed bug with shift + "=" which is "+"
* resolve conflicts
* remove ide specific data
make playback rate more granular
add to menu skip and speed entries
* intendation fix
* conflict resolve
* rename setPlaybackRate to changePlaybackRate
setRate return boolean depending on whether this cast target supports setting the playback rate.
if setRate returns false - don`t change state
redundant else if statement in changePlaybackRate function
- Handles more than 2 pages in the history robustly now!
- When self._pending is true, all navigations are ignored.
- No more bug with back() being called twice too quickly.
- Remove "leaky abstraction" methods like clearPending() and pending()
- Add backToFirst() that properly unloads each page as it goes back to
the first one.
- Enhance clearForward() to support removing a specific page from the
forward stack, instead of nuking the whole thing.
I found it awkward to listen to the video tags 'playing' and 'paused'
events, when we're controlling the state that defines what state it's
in in the first place.
This commit removes those listeners, in favor of just setting things to
the right state immediately when play(), pause(), or playPause() is
called.
Added play(), pause() methods for clarity.
* fix error about pop
* location-history: add optional callbacks
* set handler on first tick
discovered by @dcposch
* Show error when media format is unsupported
Before this change, the player would just get stuck on the loading
screen forever without notifying the user.
* rm dist at start of build
* renderer style
* preload sound files for instant playback
The first time a sound file is played, the Audio object is cached.
5s after startup, all sound files are automatically preloaded.