Commit Graph

10 Commits

Author SHA1 Message Date
Feross Aboukhadijeh
744e720c3b Ignore play() when called before init()
If an error occurs during startup, then it's possible that we'll try to call sound.play('ERROR') in the error handler, which will throw an exception. Instead, just don't play sounds in this case.
2019-09-05 23:59:32 -07:00
Adrian Tombu
97cf38e501 Toggle the sound notifications 2019-01-12 12:54:06 +01:00
Feross Aboukhadijeh
10b4450214 standard 2018-08-28 19:38:25 -07:00
Feross Aboukhadijeh
46d5c9c9e9 sound: Reduce volume even further 2016-10-01 19:36:06 -07:00
Feross Aboukhadijeh
ecd877551e sound: remove preloading
Sound playing is basically instant -- I was over-engineering when I
added this.
2016-10-01 19:36:06 -07:00
DC
24fe033e2f Design: bring back the old startup sound
Talked about it w @feross, the new one sounds kind of like an error or warning
2016-09-23 03:44:52 -07:00
Feross Aboukhadijeh
b8bdf65514 Use subtler UI sounds (#945)
* Use subtler UI sounds

Fixes #858

* Second round of volume tweaks
2016-09-22 14:42:43 -07:00
Adam Gotlib
d331bae548 Move error definitions to errors.js (#898) 2016-09-07 13:21:59 -07:00
DC
3f6cc97a02 Style: no more var 2016-09-01 19:52:37 -07:00
DC
2a1e987d42 Switch from virtualdom to React 2016-07-22 13:06:55 -07:00