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@@ -77,8 +77,8 @@ function onPlayerPlay () {
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function onPlayerUpdate (state) {
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if (!isEnabled()) return
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buttons[PREV].flags = [ state.hasPrevious ? 'enabled' : 'disabled' ]
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buttons[NEXT].flags = [ state.hasNext ? 'enabled' : 'disabled' ]
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buttons[PREV].flags = [state.hasPrevious ? 'enabled' : 'disabled']
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buttons[NEXT].flags = [state.hasNext ? 'enabled' : 'disabled']
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update()
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}
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