Integration test: screenshots
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@@ -28,16 +28,19 @@ function createApp (t) {
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// Starts the app, waits for it to load, returns a promise
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function waitForLoad (app, t) {
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return app.start().then(function () {
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// Switch to the main window. Index 0 is apparently the hidden webtorrent window...
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return app.client.windowByIndex(1)
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}).then(function () {
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return app.client.waitUntilWindowLoaded()
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}).then(function () {
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return app.webContents.getTitle()
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}).then(function (title) {
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t.equal(title, 'WebTorrent Desktop', 'app title')
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// Note the window title is WebTorrent (BETA), this is the HTML <title>
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t.equal(title, 'WebTorrent Desktop', 'html title')
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})
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}
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// Returns a promise that resolves after 'ms' milliseconds. Default: 500
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function wait (ms) {
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if (ms === undefined) ms = 500 // Default: wait long enough for the UI to update
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return new Promise(function (resolve, reject) {
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@@ -45,24 +48,26 @@ function wait (ms) {
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})
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}
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// Quit the app, end the test, either in success (!err) or failure (err)
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function endTest (app, t, err) {
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return app.stop().then(function () {
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t.end(err)
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})
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}
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// Takes a screenshot of the app
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// If we already have a reference under test/screenshots, assert that they're the same
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// Otherwise, create the reference screenshot: test/screenshots/<platform>/<name>.png
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function screenshotCreateOrCompare (app, t, name) {
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const ssPath = path.join(__dirname, 'screenshots', process.platform, name + '.png')
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console.log('Capturing ' + ssPath)
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fs.ensureFileSync(ssPath)
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const ssBuf = fs.readFileSync(ssPath)
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return app.browserWindow.capturePage().then(function (buffer) {
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if (ssBuf.length === 0) {
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console.log('Saving screenshot ' + ssPath)
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fs.writeFileSync(ssPath, buffer)
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} else if (Buffer.compare(buffer, ssBuf) !== 0) {
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return Promise.reject('Screenshot didn\'t match: ' + ssPath)
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} else {
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t.ok(Buffer.compare(buffer, ssBuf) === 0, 'screenshot ' + name)
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return Promise.resolve()
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}
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})
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