Split state into temp and saved
Also stop using IPC to calculate window width Add default torrents--the Blender Foundation videos--not displayed yet
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@@ -3,25 +3,24 @@ module.exports = Player
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var h = require('virtual-dom/h')
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var hyperx = require('hyperx')
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var hx = hyperx(h)
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var electron = require('electron')
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function Player (state, dispatch) {
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// Unfortunately, play/pause can't be done just by modifying HTML.
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// Instead, grab the DOM node and play/pause it if necessary
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var videoElement = document.querySelector('video')
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if (videoElement !== null) {
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if (state.video.isPaused && !videoElement.paused) {
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if (state.temp.video.isPaused && !videoElement.paused) {
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videoElement.pause()
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} else if (!state.video.isPaused && videoElement.paused) {
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} else if (!state.temp.video.isPaused && videoElement.paused) {
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videoElement.play()
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}
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// When the user clicks or drags on the progress bar, jump to that position
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if (state.video.jumpToTime) {
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videoElement.currentTime = state.video.jumpToTime
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state.video.jumpToTime = null
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if (state.temp.video.jumpToTime) {
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videoElement.currentTime = state.temp.video.jumpToTime
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state.temp.video.jumpToTime = null
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}
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state.video.currentTime = videoElement.currentTime
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state.video.duration = videoElement.duration
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state.temp.video.currentTime = videoElement.currentTime
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state.temp.video.duration = videoElement.duration
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}
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// Show the video as large as will fit in the window, play immediately
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@@ -29,7 +28,7 @@ function Player (state, dispatch) {
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<div class="player">
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<div class="letterbox">
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<video
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src="${state.server.localURL}"
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src="${state.temp.server.localURL}"
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onloadedmetadata=${onLoadedMetadata}
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autoplay="autoplay">
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</video>
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@@ -53,9 +52,9 @@ function Player (state, dispatch) {
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// Renders all video controls: play/pause, scrub, loading bar
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// TODO: cast buttons
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function renderPlayerControls (state, dispatch) {
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var positionPercent = 100 * state.video.currentTime / state.video.duration
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var positionPercent = 100 * state.temp.video.currentTime / state.temp.video.duration
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var playbackCursorStyle = { left: 'calc(' + positionPercent + '% - 8px)' }
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var torrent = state.view.torrentPlaying._torrent
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var torrent = state.temp.torrentPlaying._torrent
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var elements = [
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hx`
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@@ -76,7 +75,7 @@ function renderPlayerControls (state, dispatch) {
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`
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]
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// If we've detected a Chromecast or AppleTV, the user can play video there
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if (state.view.devices.chromecast) {
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if (state.temp.devices.chromecast) {
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elements.push(hx`
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<i.icon.chromecast
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onclick=${() => dispatch('openChromecast', torrent)}>
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@@ -84,7 +83,7 @@ function renderPlayerControls (state, dispatch) {
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</i>
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`)
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}
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if (state.view.devices.airplay) {
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if (state.temp.devices.airplay) {
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elements.push(hx`
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<i.icon.airplay
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onclick=${() => dispatch('openAirplay', torrent)}>
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@@ -104,7 +103,7 @@ function renderPlayerControls (state, dispatch) {
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}
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elements.push(hx`
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<i class="icon play-pause" onclick=${() => dispatch('playPause')}>
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${state.video.isPaused ? 'play_arrow' : 'pause'}
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${state.temp.video.isPaused ? 'play_arrow' : 'pause'}
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</i>
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`)
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@@ -112,11 +111,9 @@ function renderPlayerControls (state, dispatch) {
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// Handles a click or drag to scrub (jump to another position in the video)
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function handleScrub (e) {
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// TODO: don't use remote -- it does IPC with the main process which is overkill
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// just to get the width
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var windowWidth = electron.remote.getCurrentWindow().getBounds().width
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var windowWidth = document.querySelector('body').clientWidth
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var fraction = e.clientX / windowWidth
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var position = fraction * state.video.duration /* seconds */
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var position = fraction * state.temp.video.duration /* seconds */
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dispatch('playbackJump', position)
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}
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}
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@@ -124,7 +121,7 @@ function renderPlayerControls (state, dispatch) {
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// Renders the loading bar. Shows which parts of the torrent are loaded, which
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// can be "spongey" / non-contiguous
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function renderLoadingBar (state) {
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var torrent = state.view.torrentPlaying._torrent
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var torrent = state.temp.torrentPlaying._torrent
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if (torrent === null) {
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return []
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}
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