Memoize event handlers
Stop virtualdom from swapping out every event handler on every update
This commit is contained in:
@@ -8,8 +8,9 @@ var prettyBytes = require('prettier-bytes')
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var util = require('../util')
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var TorrentPlayer = require('../lib/torrent-player')
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var {dispatcher} = require('../lib/dispatcher')
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function TorrentList (state, dispatch) {
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function TorrentList (state) {
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var torrentRows = state.saved.torrents.map(
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(torrentSummary) => renderTorrent(torrentSummary))
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return hx`
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@@ -53,8 +54,8 @@ function TorrentList (state, dispatch) {
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classes = classes.join(' ')
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return hx`
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<div style=${style} class=${classes}
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oncontextmenu=${() => dispatch('openTorrentContextMenu', torrentSummary)}
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onclick=${() => dispatch('toggleSelectTorrent', infoHash)}>
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oncontextmenu=${dispatcher('openTorrentContextMenu', infoHash)}
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onclick=${dispatcher('toggleSelectTorrent', infoHash)}>
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${renderTorrentMetadata(torrent, torrentSummary)}
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${renderTorrentButtons(torrentSummary)}
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${isSelected ? renderTorrentDetails(torrent, torrentSummary) : ''}
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@@ -110,6 +111,8 @@ function TorrentList (state, dispatch) {
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// Download button toggles between torrenting (DL/seed) and paused
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// Play button starts streaming the torrent immediately, unpausing if needed
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function renderTorrentButtons (torrentSummary) {
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var infoHash = torrentSummary.infoHash
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var playIcon, playTooltip, playClass
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if (torrentSummary.playStatus === 'unplayable') {
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playIcon = 'play_arrow'
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@@ -141,34 +144,28 @@ function TorrentList (state, dispatch) {
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<i.btn.icon.play
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title=${playTooltip}
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class=${playClass}
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onclick=${(e) => handleButton('play', e)}>
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onclick=${dispatcher('play', infoHash)}>
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${playIcon}
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</i>
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<i.btn.icon.download
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class=${torrentSummary.status}
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title=${downloadTooltip}
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onclick=${(e) => handleButton('toggleTorrent', e)}>
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onclick=${dispatcher('toggleTorrent', infoHash)}>
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${downloadIcon}
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</i>
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<i
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class='icon delete'
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title='Remove torrent'
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onclick=${(e) => handleButton('deleteTorrent', e)}>
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onclick=${dispatcher('deleteTorrent', infoHash)}>
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close
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</i>
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</div>
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`
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function handleButton (action, e) {
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// Prevent propagation so that we don't select/unselect the torrent
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e.stopPropagation()
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if (e.target.classList.contains('disabled')) return
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dispatch(action, torrentSummary)
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}
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}
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// Show files, per-file download status and play buttons, and so on
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function renderTorrentDetails (torrent, torrentSummary) {
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var infoHash = torrentSummary.infoHash
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var filesElement
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if (!torrentSummary.files) {
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// We don't know what files this torrent contains
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@@ -183,7 +180,10 @@ function TorrentList (state, dispatch) {
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filesElement = hx`
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<div class='files'>
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<strong>Files</strong>
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<span class='open-folder' onclick=${handleOpenFolder}>Open folder</span>
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<span class='open-folder'
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onclick=${dispatcher('openFolder', infoHash)}>
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Open folder
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</span>
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<table>
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${fileRows}
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</table>
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@@ -196,11 +196,6 @@ function TorrentList (state, dispatch) {
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${filesElement}
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</div>
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`
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function handleOpenFolder (e) {
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e.stopPropagation()
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dispatch('openFolder', torrentSummary)
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}
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}
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// Show a single torrentSummary file in the details view for a single torrent
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@@ -210,15 +205,20 @@ function TorrentList (state, dispatch) {
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var progress = Math.round(100 * file.numPiecesPresent / (file.numPieces || 0)) + '%'
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// Second, render the file as a table row
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var infoHash = torrentSummary.infoHash
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var icon
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var rowClass = ''
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if (state.playing.infoHash === torrentSummary.infoHash && state.playing.fileIndex === index) {
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var handleClick
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if (state.playing.infoHash === infoHash && state.playing.fileIndex === index) {
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icon = 'pause_arrow' /* playing? add option to pause */
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handleClick = undefined // TODO: pause audio
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} else if (TorrentPlayer.isPlayable(file)) {
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icon = 'play_arrow' /* playable? add option to play */
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handleClick = dispatcher('play', infoHash, index)
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} else {
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icon = 'description' /* file icon, opens in OS default app */
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rowClass = isDone ? '' : 'disabled'
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handleClick = dispatcher('openFile', infoHash, index)
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}
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return hx`
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<tr onclick=${handleClick} class='${rowClass}'>
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@@ -230,17 +230,5 @@ function TorrentList (state, dispatch) {
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<td class='col-size'>${prettyBytes(file.length)}</td>
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</tr>
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`
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// Finally, let the user click on the row to play media or open files
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function handleClick (e) {
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e.stopPropagation()
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if (icon === 'pause_arrow') {
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throw new Error('Unimplemented') // TODO: pause audio
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} else if (icon === 'play_arrow') {
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dispatch('play', torrentSummary, index)
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} else if (isDone) {
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dispatch('openFile', torrentSummary, index)
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}
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}
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}
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}
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