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455
src/renderer/lib/cast.js
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455
src/renderer/lib/cast.js
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// The Cast module talks to Airplay and Chromecast
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// * Modifies state when things change
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// * Starts and stops casting, provides remote video controls
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module.exports = {
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init,
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toggleMenu,
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selectDevice,
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stop,
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play,
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pause,
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seek,
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setVolume,
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setRate
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}
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// Lazy load these for a ~300ms improvement in startup time
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var airplayer, chromecasts, dlnacasts
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var config = require('../../config')
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// App state. Cast modifies state.playing and state.errors in response to events
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var state
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// Callback to notify module users when state has changed
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var update
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// setInterval() for updating cast status
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var statusInterval = null
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// Start looking for cast devices on the local network
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function init (appState, callback) {
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state = appState
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update = callback
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// Load modules, scan the network for devices
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airplayer = require('airplayer')()
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chromecasts = require('chromecasts')()
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dlnacasts = require('dlnacasts')()
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state.devices.chromecast = chromecastPlayer()
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state.devices.dlna = dlnaPlayer()
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state.devices.airplay = airplayPlayer()
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// Listen for devices: Chromecast, DLNA and Airplay
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chromecasts.on('update', function (device) {
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// TODO: how do we tell if there are *no longer* any Chromecasts available?
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// From looking at the code, chromecasts.players only grows, never shrinks
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state.devices.chromecast.addDevice(device)
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})
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dlnacasts.on('update', function (device) {
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state.devices.dlna.addDevice(device)
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})
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airplayer.on('update', function (device) {
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state.devices.airplay.addDevice(device)
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})
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}
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// chromecast player implementation
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function chromecastPlayer () {
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var ret = {
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device: null,
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addDevice,
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getDevices,
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open,
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play,
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pause,
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stop,
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status,
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seek,
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volume
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}
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return ret
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function getDevices () {
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return chromecasts.players
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}
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function addDevice (device) {
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device.on('error', function (err) {
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if (device !== ret.device) return
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to Chromecast. ' + err.message
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})
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update()
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})
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device.on('disconnect', function () {
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if (device !== ret.device) return
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state.playing.location = 'local'
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update()
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})
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}
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function open () {
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var torrentSummary = state.saved.torrents.find((x) => x.infoHash === state.playing.infoHash)
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ret.device.play(state.server.networkURL, {
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type: 'video/mp4',
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title: config.APP_NAME + ' - ' + torrentSummary.name
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}, function (err) {
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if (err) {
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to Chromecast. ' + err.message
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})
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} else {
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state.playing.location = 'chromecast'
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}
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update()
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})
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}
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function play (callback) {
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ret.device.play(null, null, callback)
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}
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function pause (callback) {
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ret.device.pause(callback)
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}
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function stop (callback) {
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ret.device.stop(callback)
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}
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function status () {
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ret.device.status(function (err, status) {
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if (err) return console.log('error getting %s status: %o', state.playing.location, err)
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state.playing.isPaused = status.playerState === 'PAUSED'
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state.playing.currentTime = status.currentTime
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state.playing.volume = status.volume.muted ? 0 : status.volume.level
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update()
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})
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}
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function seek (time, callback) {
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ret.device.seek(time, callback)
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}
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function volume (volume, callback) {
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ret.device.volume(volume, callback)
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}
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}
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// airplay player implementation
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function airplayPlayer () {
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var ret = {
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device: null,
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addDevice,
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getDevices,
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open,
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play,
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pause,
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stop,
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status,
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seek,
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volume
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}
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return ret
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function addDevice (player) {
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player.on('event', function (event) {
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switch (event.state) {
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case 'loading':
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break
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case 'playing':
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state.playing.isPaused = false
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break
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case 'paused':
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state.playing.isPaused = true
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break
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case 'stopped':
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break
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}
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update()
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})
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}
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function getDevices () {
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return airplayer.players
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}
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function open () {
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ret.device.play(state.server.networkURL, function (err, res) {
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if (err) {
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to AirPlay. ' + err.message
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})
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} else {
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state.playing.location = 'airplay'
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}
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update()
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})
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}
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function play (callback) {
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ret.device.resume(callback)
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}
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function pause (callback) {
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ret.device.pause(callback)
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}
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function stop (callback) {
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ret.device.stop(callback)
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}
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function status () {
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ret.device.playbackInfo(function (err, res, status) {
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if (err) {
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to AirPlay. ' + err.message
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})
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} else {
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state.playing.isPaused = status.rate === 0
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state.playing.currentTime = status.position
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update()
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}
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})
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}
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function seek (time, callback) {
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ret.device.scrub(time, callback)
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}
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function volume (volume, callback) {
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// AirPlay doesn't support volume
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// TODO: We should just disable the volume slider
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state.playing.volume = volume
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}
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}
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// DLNA player implementation
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function dlnaPlayer (player) {
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var ret = {
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device: null,
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addDevice,
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getDevices,
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open,
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play,
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pause,
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stop,
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status,
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seek,
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volume
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}
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return ret
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function getDevices () {
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return dlnacasts.players
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}
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function addDevice (device) {
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device.on('error', function (err) {
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if (device !== ret.device) return
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to DLNA. ' + err.message
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})
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update()
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})
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device.on('disconnect', function () {
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if (device !== ret.device) return
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state.playing.location = 'local'
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update()
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})
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}
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function open () {
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var torrentSummary = state.saved.torrents.find((x) => x.infoHash === state.playing.infoHash)
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ret.device.play(state.server.networkURL, {
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type: 'video/mp4',
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title: config.APP_NAME + ' - ' + torrentSummary.name,
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seek: state.playing.currentTime > 10 ? state.playing.currentTime : 0
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}, function (err) {
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if (err) {
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state.playing.location = 'local'
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state.errors.push({
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time: new Date().getTime(),
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message: 'Could not connect to DLNA. ' + err.message
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})
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} else {
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state.playing.location = 'dlna'
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}
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update()
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})
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}
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function play (callback) {
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ret.device.play(null, null, callback)
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}
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function pause (callback) {
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ret.device.pause(callback)
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}
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function stop (callback) {
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ret.device.stop(callback)
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}
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function status () {
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ret.device.status(function (err, status) {
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if (err) return console.log('error getting %s status: %o', state.playing.location, err)
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state.playing.isPaused = status.playerState === 'PAUSED'
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state.playing.currentTime = status.currentTime
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state.playing.volume = status.volume.level
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update()
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})
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}
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function seek (time, callback) {
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ret.device.seek(time, callback)
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}
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function volume (volume, callback) {
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ret.device.volume(volume, function (err) {
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// quick volume update
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state.playing.volume = volume
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callback(err)
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})
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}
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}
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// Start polling cast device state, whenever we're connected
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function startStatusInterval () {
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statusInterval = setInterval(function () {
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var player = getPlayer()
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if (player) player.status()
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}, 1000)
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}
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/*
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* Shows the device menu for a given cast type ('chromecast', 'airplay', etc)
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* The menu lists eg. all Chromecasts detected; the user can click one to cast.
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* If the menu was already showing for that type, hides the menu.
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*/
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function toggleMenu (location) {
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// If the menu is already showing, hide it
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if (state.devices.castMenu && state.devices.castMenu.location === location) {
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state.devices.castMenu = null
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return
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}
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// Never cast to two devices at the same time
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if (state.playing.location !== 'local') {
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throw new Error('You can\'t connect to ' + location + ' when already connected to another device')
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}
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// Find all cast devices of the given type
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var player = getPlayer(location)
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var devices = player ? player.getDevices() : []
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if (devices.length === 0) throw new Error('No ' + location + ' devices available')
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// Show a menu
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state.devices.castMenu = {location, devices}
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}
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function selectDevice (index) {
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var {location, devices} = state.devices.castMenu
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// Start casting
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var player = getPlayer(location)
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player.device = devices[index]
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player.open()
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// Poll the casting device's status every few seconds
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startStatusInterval()
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// Show the Connecting... screen
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state.devices.castMenu = null
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state.playing.castName = devices[index].name
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state.playing.location = location + '-pending'
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update()
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}
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// Stops casting, move video back to local screen
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function stop () {
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var player = getPlayer()
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if (player) {
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player.stop(function () {
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player.device = null
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stoppedCasting()
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})
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clearInterval(statusInterval)
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} else {
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stoppedCasting()
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}
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}
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function stoppedCasting () {
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state.playing.location = 'local'
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state.playing.jumpToTime = state.playing.currentTime
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update()
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}
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function getPlayer (location) {
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if (location) {
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return state.devices[location]
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} else if (state.playing.location === 'chromecast') {
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return state.devices.chromecast
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} else if (state.playing.location === 'airplay') {
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return state.devices.airplay
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} else if (state.playing.location === 'dlna') {
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return state.devices.dlna
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} else {
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return null
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}
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}
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function play () {
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var player = getPlayer()
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if (player) player.play(castCallback)
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}
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function pause () {
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var player = getPlayer()
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if (player) player.pause(castCallback)
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}
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function setRate (rate) {
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var player
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var result = true
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if (state.playing.location === 'chromecast') {
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// TODO find how to control playback rate on chromecast
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castCallback()
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result = false
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} else if (state.playing.location === 'airplay') {
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player = state.devices.airplay
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player.rate(rate, castCallback)
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} else {
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result = false
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}
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return result
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}
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function seek (time) {
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var player = getPlayer()
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if (player) player.seek(time, castCallback)
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}
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function setVolume (volume) {
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var player = getPlayer()
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if (player) player.volume(volume, castCallback)
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}
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function castCallback () {
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console.log('%s callback: %o', state.playing.location, arguments)
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}
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